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Dennis Hoppe
Banshee


Location:
Germany

Member Since:
March 2003

Last Updated:
3 December 2009

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Just hatched!
3ds max, VRay
May 2010


   
Hi everybody,

a little private project I did in the last week to avoid of becoming bored of my projects at work.
I used 3dsmax to build the low-poly models, then I exported them to mudbox and continued the work there. I re-imported a high-resolution mesh of the models, linked them to their low-poly bodies and then started to build the scene. The highpoly-meshes were then exported as vray-meshes. At rendertime there are 24 Million Faces together with the baby-fur and the gras.

A 5k-Version will render tonight. Hope you like it :-)
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